Aymie Martin
GAME WRITER, NARRATIVE DESIGNER, CONSULTANT
WHO ARE YOU?
As a passionate writer, reader, and gamer I've worked in a variety of self-driven and professional games from First Person Shooters to TRGPs. I collaborate with artists, level designers, animators and programmers to harness the power of narrative across all development disciplines.
WHAT DO YOU DO?
I provide narrative support for projects at all stages of release. Currently, I work in-house at Antimatter Games on first person spy thriller IGI : Origins. I am also available for freelance work, where I've contributed to Plarium's dark fantasy MMORG Raid: Shadow Legends and TruePlayer's mobile sensation UnderKnight.
UNANNOUNCED SHOOTER
SENIOR NARRATIVE DESIGNER | 2023 - PRESENT
Working at BHVR Interactive on a AAA third-person shooter with deep lore but light narrative devices.
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Create lore videos to excite and inform the team about the game's world and story.
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Be the main point of contact for narrative decisions.
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Design methods for telling stories in non-linear, untraditional methods.
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Plan for a potentially never-ending, story content for live episodic chunks.
IGI: ORIGINS
WRITER & NARRATIVE DESIGNER | 2020 - 2023
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Writing cinematic and gameplay scripts for a branching narrative.
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Collaborating with departments to ensure a cohesive narrative voice.
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Casting, directing and implementing voice over.
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Script supervisor during performance capture sessions.
Reboot of a noughties franchise, IGI : Origins is a spy thriller set against the backdrop the 1980's Cold War. My duties include but are not limited to:
RAID: SHADOW LEGENDS
FREELANCE WRITER | FEB - MAY '23
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Writing character biographies within existing lore.
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A dark fantasy writing style.
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Liaising with Lore Master and Editors to ensure narrative cohesion across all writing.
UNDERKNIGHT
FREELANCE NARRATIVE DESIGN| JUNE '22
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Advising on narrative design solutions for a mobile game with tight real estate.
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Deliver story in compelling and engaging methods without detracting from gameplay.
DEAL WITH THE DEVIL
WRITER | 2016-2018
Lovecraftian first person horror game, a globetrotting extravaganza set in glorious 1920's.
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Writing dialogue for protagonist Amelia and a host of supporting characters.
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Working with a team of remote writers on first pass dialouge.
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Creating documents for an unrealised Alternate Reality Game.
GATES OF AMENTI
WRITER & NARRATIVE DESIGNER | 2018
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Writing all in game scripts, primarily voice over and audio logs.
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Creating plot points and ensuring narrative was upheld across all departments.
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Researching Egyptian afterlife and creating notes and documents to inform design, art, and levels.
ALCHEMICA
WRITER & NARRATIVE DESIGNER | 2017
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Creating distinct characters whose personalities shone during gameplay and dialogue.
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Writing journal information about enemies encountered
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Crafting a plot that made sense of the major gameplay element.
WHAT CAN I DO FOR YOU?
GAME WRITER | NARRATIVE DESIGNER CONSULTANT | SCRIPT SUPERVISING | EDUCATION
Let's first ask who you are! You might be looking for a freelance game writer who can write snappy dialogue or craft intriguing plot. Maybe you're looking for a narrative designer to add meaning to systemic game elements? You could even have a game script all ready to go, but you need a sanity check and feedback from fresh and experienced eyes. These are just some of the services that I offer, so if you want to make the most of your games narrative please get in touch using the contact form below.